Wisegal, the game

3:37 am Games

Well, Here is review the second.


Sunday’s game was called Wisegal. It’s the game version of a movie supposedly based on a true story of a woman trying to escape the mob. The story is a little clichéd but that may be due to the lack of character development needed in such a game. Wisegal is a fairly typical ‘hidden object’ game with two sub-modes sprinkled in.


The first sub-mode is picture taking. Based on black and white miniatures of four pictures at a time, you must place the “view-finder” over the right area in the scene. The pictures were, of course, horrible subjects but anything else would be too easy to identify. I find this type of play gets old very quickly simply because the pictures are mostly of edges of things. However here it was sufficiently rare so it wasn’t over-bearing.


The second sub-mode was placing bugs on various items. Here the pictures in the side bar were better. Lots of suspension of disbelief was required here as the bugs were bright blue and blinking. Not very subtle, at all.


The execution of the game made it a worthwhile play. The scene pictures were clear and clean. Items to find were in real-life proportion and well defined. Occasionally it was difficult to select an item simply because it was small. (ex brass knuckles in the park) For the most part they fit the story line well and were items that the heroine would actually look for in the story.


There are three complaints that I have. Fairly minor ones, even.


The end game included some pretty obvious puzzle opportunities that were not exploited. I can understand why they weren’t as there are no other puzzles in the game. However puzzles would have fit well here and were missed.


My second complaint is the lack of a zoom feature. It would have been much appreciated when I was looking for lost earrings in one of the earlier scenes.


Lastly, I wouldn’t want my son to play this because there were guns in every nearly scene. Some knowledge of gun types(AK-47, Uzi, pistol, shotgun) was required. Again this is a question of the hidden objects fitting the story line. Still, as a mom, I don’t want him to be exposed to the idea that guns are normal and should be common knowledge.


All in all, a nice enough game. Fairly short to play, (2hours or so) and I doubt I’ll be returning to it, but a nice enough diversion for a Sunday evening.




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